For this scene I drew inspiration from the Middle East. It’s a former Afghan bunker transformed into an oil depot/distribution center. The scene is made out of 1.6 million triangles, most of which are vegetation.
I made all the props in the level myself except for the vegetation which I did with UDK’s Speedtree. The sky dome is also UDK material.
If you’d like to see more pictures or if you’d like to have more information, don’t hesitate to contact me.